Popularity: 7 (history)
Director: | Simon McQuoid |
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Writer: | Greg Russo, David Callaham, Oren Uziel |
Staring: |
Washed-up MMA fighter Cole Young, unaware of his heritage, and hunted by Emperor Shang Tsung's best warrior, Sub-Zero, seeks out and trains with Earth's greatest champions as he prepares to stand against the enemies of Outworld in a high stakes battle for the universe. | |
Release Date: | Apr 07, 2021 |
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Director: | Simon McQuoid |
Writer: | Greg Russo, David Callaham, Oren Uziel |
Genres: | Fantasy, Adventure, Action |
Keywords | saving the world, magic, ninja fighter, god, alternate dimension, shaolin monk, fighting, based on video game, martial arts tournament, hand to hand combat |
Production Companies | New Line Cinema, Broken Road Productions, Atomic Monster |
Box Office |
Revenue: $84,426,031
Budget: $20,000,000 |
Updates |
Updated: Jul 17, 2025 (Update) Entered: Apr 13, 2024 |
Name | Character |
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Lewis Tan | Cole Young |
Jessica McNamee | Sonya Blade |
Mehcad Brooks | Jax Briggs |
Josh Lawson | Kano |
Ludi Lin | Liu Kang |
Max Huang | Kung Lao |
Tadanobu Asano | Lord Raiden |
Chin Han | Shang Tsung |
Hiroyuki Sanada | Hanzo Hasashi / Scorpion |
Joe Taslim | Bi-Han / Sub-Zero |
Sisi Stringer | Mileena |
Daniel Nelson | Kabal |
Matilda Kimber | Emily Young |
Laura Brent | Allison Young |
Melanie Jarnson | Nitara |
Nathan Jones | Reiko |
Ian Streetz | Ramirez |
Yukiko Shinohara | Harumi Hasashi |
Ren Miyagawa | Satoshi 'Jubei' Hasashi |
Mia Hall | Hasashi's Baby |
David Field | Referee |
Kris McQuade | Cargo Plane Pilot |
Damon Herriman | Kabal (voice) |
Angus Sampson | Goro (voice) |
Alice Nassery | Shang Tsung Elite Guard |
Mike Foenander | Audience Fight Scene (uncredited) |
Michael Coward | Bar Straggler (uncredited) |
Garreth Hadfield | Lin Kuei Assassin (uncredited) |
Bingchen Ye | Temple Monk (uncredited) |
Isaac Bernauer | Lin Kuei Assassin (uncredited) |
David Chea | Lin Kuei Assassin (uncredited) |
Yasushi Asaya | Lin Kuei Assassin (uncredited) |
Name | Job |
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Rhonda Ann Burns | Hair Department Head |
Kimberly Aguilar | Casting Assistant |
Kyle Gardiner | Stunt Coordinator |
Tom Nursey | Supervising Art Director |
Naaman Marshall | Production Design |
Scott Gray | Editor |
Chris Godfrey | Visual Effects Supervisor |
James Ashton | Sound Designer |
Mick Boraso | Sound Designer |
Steve Burgess | Sound Designer |
Anna Steel | Unit Production Manager |
Chris Webb | First Assistant Director |
Danielle Blake | Second Assistant Director |
Chan Griffin | Fight Choreographer |
Lee Adamson | Stunts |
Ri-Jie Kwok | Stunts |
Stephen Murdoch | Stunts |
Laura Sutton | Stunts |
Connor Van Vuuren | Stunts |
Germain McMicking | Director of Photography |
Jade Amantea | Stunts |
Marky Lee Campbell | Stunts |
Amanda Giblin | Stunts |
Blake Lindsell | Stunts |
Loretta Cosgrove | Art Direction |
Darshankumar Joshi | Props, Art Direction |
Delphine Richon | Assistant Art Director, Art Direction |
Michael Turner | Art Direction |
Rolland Pike | Set Decoration |
Brie Ratten | Assistant Hairstylist |
Leah Taylor | Makeup & Hair Assistant |
Gail Kane | Makeup & Hair |
Fiona Rees-Jones | Makeup & Hair |
Rebecca Buratto | Makeup & Hair |
Karen Gower | Makeup & Hair |
Selena Pertzel | Makeup & Hair |
Cassie O'Brien Pollard | Key Hair Stylist |
Jodie Hellingman | Key Makeup Artist, Key Hair Stylist |
Nikki Gooley | Makeup Designer |
Brydie Stone | Prosthetic Makeup Artist |
Seth Justus | Special Effects Makeup Artist |
Alisha Hennessy | Costume Assistant |
Sarah Lord | Costume Coordinator |
Madeline Turner | Costume Standby |
Robyn Elliott | Costume Supervisor |
Tami Holton | Costumer |
Yolanda Peart-Smith | Costumer |
Bianca Maeseele | Set Costumer |
Kelly Marumaru | Set Costumer |
Braidyn Lloyd | Assistant Camera |
James Hopwood | Best Boy Grip |
Jason Ellson | "A" Camera Operator, Steadicam Operator |
Florian Emmerich | "B" Camera Operator |
Maxx Corkindale | "C" Camera Operator |
Madison Heinze | Data Wrangler |
Sam Winzar | Digital Imaging Technician |
Ben Hunt | Digital Imaging Technician |
Michael Vivian | Dolly Grip |
Luke Thomas | First Assistant "A" Camera |
Saba Mazloum | "A" Camera Operator |
Ron Coe | First Assistant "B" Camera |
Jack Mayo | First Assistant "B" Camera |
Pim Kulk | First Assistant "C" Camera |
Rebecca Crowe | First Assistant Camera |
David Elmes | First Assistant Camera |
Christian Luxton | First Assistant Camera |
Shaun Conway | Gaffer |
Mark Rogers | Still Photographer |
Benji Copping | Grip |
Gerard Mahony | Grip |
Darryl Murphy | Grip |
Josh Hamill | Key Grip |
David Thomson | Key Rigging Grip |
Charlie Adams | Lighting Technician |
Guang-Hui Chuan | Lighting Technician |
Lee Clafferty | Lighting Technician |
Thomas Clark | Lighting Technician |
Aaron Cordery | Lighting Technician |
Peter Giuliani | Lighting Technician |
Mathew Schmidt | Lighting Technician |
Beau Selwood | Lighting Technician |
Joel Klinger | Lighting Technician |
Rod Scott | Rigging Grip |
Max Vicary | Rigging Grip |
Naomi Sharp | Second Assistant "A" Camera |
Joey McQuade | Second Assistant "B" Camera |
Carolina Izquierdo Duarte | Second Assistant "C" Camera |
Rachel Sieger | Second Assistant Camera |
Tim Walsh | Steadicam Operator |
Eriko Miyagawa | Casting |
Angela Heesom | Casting Director |
Louise Heesom Smith | Casting Director |
Marty Pepper | Colorist |
Zac Loy | Dailies Operator |
Justin Tran | Digital Intermediate |
Marcus Friedlander | Digital Intermediate Editor |
Catherine Armstrong | Digital Intermediate Producer |
David Hollingsworth | Digital Intermediate Producer |
Kathy Freeman | First Assistant Editor |
Peter Skarratt | First Assistant Editor |
Olivier Fontenay | Senior Colorist |
Daniel Le | VFX Editor |
Taera Shroff | Script Supervisor |
Oksana Sokol | Script Supervisor |
Jasper St Aubyn West | Title Designer |
Peter Stubbs | Special Effects Supervisor |
Geraldine Tartan | Art Department Coordinator |
Jocelyn Thomas | Art Department Coordinator |
Marko Anttonen | Assistant Art Director |
Andrew Kattie | Assistant Art Director |
Jasmine Lean | Assistant Art Director |
David Ockenden | Assistant Art Director |
Tony Williams | Assistant Art Director |
Olivia Pulbrook | Assistant Property Master |
Maddy Worthington | Assistant Set Decoration |
Darko Kubatka | Carpenter |
Benoit Godde | Concept Artist |
Dane Hallett | Concept Artist |
Matt Hatton | Concept Artist |
Duncan Li | Concept Artist |
Dale Mackie | Concept Artist |
Jon McCoy | Concept Artist |
Jonathan Wenberg | Concept Artist |
Jeremy Love | Conceptual Illustrator |
Peta Ruhland | Construction Buyer |
Greg Hajdu | Construction Coordinator |
Samantha Dabrowski | Graphic Designer |
Ken Lau | Graphic Designer |
Glenn Johnson | Head Greensman |
Dane Churchouse | Leadman |
Lisa Brennan | Property Master |
Sam Alexander | Propmaker |
Matteo Medos | Propmaker |
Marshall Tearle | Propmaker |
Andy Robinson | Scenic Artist |
Grant Lehmann | Sculptor |
Axel Bartz | Set Designer |
Luke Caska | Set Designer |
Brian Nickless | Set Designer |
Mackenzie Platt | Set Designer |
Kate Rawlins | Set Designer |
Alice Wong | Set Designer |
Annalisa Francesca | Set Dresser |
James Hills | Set Dresser |
Richard Nitz | Standby Carpenter |
Charles Cottrell | Standby Painter |
David Follett | Storyboard Artist |
Greg Holfeld | Storyboard Artist |
Nahum Ziersch | Storyboard Artist |
Jonah Booth-Remmers | Swing |
Calen Vanstone | Swing |
Joseph Tiernan | Swing |
Laura Wilson | Swing |
Leah Katz | ADR Editor |
Liam Moses | ADR Mixer |
Angus Robertson | ADR Mixer |
Napatz Singkarat | ADR Mixer |
Aaron Southerland | ADR Mixer |
Chris Whiteside | ADR Mixer |
Pete Best | ADR Recordist |
Ben Stewart | ADR Recordist |
Christopher Vetrisano | Assistant Sound Editor |
Jessica Meier | Assistant Sound Editor |
Jed M. Dodge | ADR Supervisor |
Marco Arlotta | Boom Operator |
Jack Rodrigues | Boom Operator |
Leigh Kenyon | Boom Operator |
Nick Steele | Boom Operator |
Adrian Medhurst | Foley Artist |
Ryan Squires | Foley Editor |
Duncan Campbell | Foley Mixer |
Dylan Burgess | Sound Editor |
Tara Webb | Sound Effects Editor |
Phil Heywood | Sound Re-Recording Mixer |
Des Kenneally | Sound Recordist |
Will Sheridan | Sound Recordist |
Matt Everitt | Animation Supervisor |
Cristian Guerreschi | Animation |
Felice Minieri | Animation |
Robert Pellerin | Animation |
Mark Braithwaite | Compositing Supervisor |
Tony Cole | Compositing Supervisor |
Gene Hammond-Lewis | Compositor |
Benjamin James Ying | Compositor |
Tejas Kantharia | Compositor |
Anu Babu | Digital Compositor |
Tom Pugh | Digital Compositor |
Marie-Ève Gélinas | Digital Compositor |
Kevin Chua | VFX Artist |
Bhardwaj Divyanshu | VFX Artist |
Michael Rogers | VFX Artist |
Aden Beaver | Visual Effects Coordinator |
Lucca Boyce | Visual Effects Coordinator |
Laura Hamersley | Visual Effects Coordinator |
Heather Muirhead | Visual Effects Coordinator |
Hao Truong | Visual Effects Coordinator |
Matthew Beecher | Visual Effects Coordinator |
Minnie Latham | Visual Effects Coordinator |
Prue Fletcher | Visual Effects Producer |
Naomi Mitchell | Visual Effects Producer |
Ineke Majoor | Visual Effects Producer |
Thandiwe Philips | Visual Effects Producer |
Bhakar James | Visual Effects Producer |
Ryan Kirby | Visual Effects Producer |
Brigid Crevola | Visual Effects Production Assistant |
Crystal Mitsutsune | Visual Effects Production Assistant |
Louise McNicholl | Visual Effects Production Manager |
Avi Goodman | Visual Effects Supervisor |
Glenn Melenhorst | Visual Effects Supervisor |
Jason Billington | Visual Effects Supervisor |
Dan Bethell | Visual Effects Supervisor |
Dennis Jones | Visual Effects Supervisor |
Nick Pill | Visual Effects Supervisor |
David Booth | Visual Effects Supervisor |
Bryn Farrelly | Visual Effects Supervisor |
Kaiit Mosby | Special Effects Coordinator |
Warwick King | Special Effects Technician |
Yuri Poetzl | Special Effects Technician |
John Sanderson | Special Effects Technician |
Brock Wareham | Special Effects Technician |
Tori Wendt | Special Effects Technician |
William Traeger | Assistant Accountant |
Shaun Davis | Assistant Accountant |
Pria Jeevanthan | Assistant Accountant |
Feliz Stelzner | Assistant Accountant |
Brodie Toweel | Assistant Accountant |
Timothy O'Malley | First Assistant Accountant |
James Bramley | Payroll Accountant |
Karen Sharp | Payroll Accountant |
Nazmeen Dhansey | Production Accountant |
Carly Maple | Production Coordinator |
Sarah Foale | Production Secretary |
Sylvana Gregan | Second Assistant Accountant |
Rebecca Gaines | Travel Coordinator |
Ria Kelly | Travel Coordinator |
Stephanie Jaclyn | Production Assistant |
John Boy Jelcic | Production Assistant |
Molisha Lennon | Production Assistant |
Kym Kornaat | Production Assistant |
Jake Leske | Production Assistant |
Annette van Moorsel | Stunts |
Simon McQuoid | Director |
Benjamin Wallfisch | Original Music Composer |
Greg Russo | Story, Screenplay |
David Callaham | Screenplay |
Oren Uziel | Story |
Dan Lebental | Editor |
Cappi Ireland | Costume Design |
Rich Delia | Casting |
Ed Boon | Video Game |
John Tobias | Video Game |
Robert Mackenzie | Sound Re-Recording Mixer, Sound Designer |
P.J. Voeten | First Assistant Director |
Chris Anderson | Stunts |
Bradd Buckley | Stunts |
Robbie Clissold | Stunts |
Michael M. Foster | Stunts |
Zia Kelly | Stunts |
Ben Siemer | Stunts |
Yasushi Asaya | Stunts |
Peter McCaffrey | Second Unit Director of Photography |
Keiran Lee | Colorist |
Dawn Michelle King | First Assistant Editor |
E. Bennett Walsh | Unit Production Manager |
David Chea | Stunts |
Isaac Bernauer | Stunts |
Tara Macken | Stunt Double |
Name | Title |
---|---|
Victoria Palmeri | Executive Producer |
Jeremy Stein | Executive Producer |
James Wan | Producer |
Todd Garner | Producer |
Lawrence Kasanoff | Executive Producer |
Michael Clear | Executive Producer |
Richard Brener | Executive Producer |
Simon McQuoid | Producer |
E. Bennett Walsh | Producer |
Dave Neustadter | Executive Producer |
Organization | Category | Person |
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Popularity History
Year | Month | Avg | Max | Min |
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2024 | 4 | 64 | 92 | 45 |
2024 | 5 | 77 | 120 | 56 |
2024 | 6 | 60 | 70 | 43 |
2024 | 7 | 55 | 104 | 38 |
2024 | 8 | 56 | 86 | 34 |
2024 | 9 | 41 | 53 | 33 |
2024 | 10 | 48 | 75 | 37 |
2024 | 11 | 46 | 100 | 31 |
2024 | 12 | 45 | 105 | 31 |
2025 | 1 | 53 | 93 | 37 |
2025 | 2 | 35 | 50 | 8 |
2025 | 3 | 14 | 49 | 3 |
2025 | 4 | 10 | 15 | 6 |
2025 | 5 | 7 | 14 | 5 |
2025 | 6 | 7 | 12 | 5 |
2025 | 7 | 11 | 18 | 6 |
2025 | 8 | 8 | 11 | 7 |
Trending Position
Year | Month | High | Avg |
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2025 | 8 | 252 | 681 |
Year | Month | High | Avg |
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2025 | 7 | 37 | 498 |
Year | Month | High | Avg |
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2025 | 6 | 310 | 765 |
Year | Month | High | Avg |
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2025 | 5 | 453 | 744 |
Year | Month | High | Avg |
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2025 | 3 | 956 | 956 |
Year | Month | High | Avg |
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2024 | 8 | 636 | 636 |
I will be short. You should understand how hard to make movies based on such a legendary universe (expectation is too high!), with a lot of characters that need screen time, and with limited budget, PLUS in a pandemic situation, - the director made a great job. This is the best adaptation of such ... a legendary title.
Mortal Kombat Gives Fans Of The Franchise The Brutal Live-Action Version They Deserve Fans of the Mortal Kombat series have known that the path to bringing the violent and controversial game to live-action formats has been a mixed bag. While the first film in 1995 was a decent hit; the follow-up in ... 1997 disappointed fans who had grown weary of the PG-13 take on the series. Subsequent efforts such as the 2011 television series also left fans wanting more; especially since the game series had become even more graphic and violent. An animated film released in 2020 gave fans a taste of what they wanted as it featured graphical violence which many fans believed was essential to properly catch the spirit and action of the series. The latest offering in the series “Mortal Kombat”; reboots the cinematic universe and gives fans the intense, brutal, and graphic violence that they have demanded. The film keeps the basic premise that the Outworld realm has won nine tournaments in a row, and based on the ancient laws; one more victory would allow them to take control of the Earth. Raiden the Thunder God (Tadanobu Asano); who has been tasked with protecting Earth looks to assemble and train a band of champions to save Earth. Naturally, this is not going to be easy as Shang Tsung (Chin Han); is not willing to follow the rules of the tournament and dispatches his top fighter (Sub Zero (Joe Taslim) to dispatch the champions of Earth before the tournament in a clear violation of the rules in order to ensure total victory. What follows is solid and very graphic action which contains gore and brutality on a level that almost kept the film from earning an R-rating. The action sequences are well-choreographed and there were some great recreations of classic moves by characters from the game series which were really well utilized and did not seem like gratuitous pandering. While the plot is fairly simplistic and does not deviate greatly from the source material; it does give a larger backstory to the universe. It was really enjoyable to see many nods to the franchise throughout both subtle and overt and while some characters were glaringly absent which was a surprise; the characters that were included were really solid to see and the door was wide open for their inclusion at a later date. While the cast does not contain any star power in terms of what Western audiences might expect from a major studio release; the ensemble works well and do a great job in bringing their characters to life. The film leaves sequels wide open and teases a character that in my opinion was a glaring omission from the film. That being said; “Mortal Kombat” gives fans a solid adaptation that does not shy away from gore and violence and gives fans the cinematic experience that they have wanted. 3.5 stars out of 5
If you enjoy reading my Spoiler-Free reviews, please follow my blog @ https://www.msbreviews.com Even though I consider myself somewhat of a gamer, I was never the biggest fan of the Mortal Kombat games, probably because I never really knew how to play them. Besides occasional visits to my neigh ... bor's house to play several games on his PlayStation 1 (or 2?), I've only played this game on the nostalgic arcade machines that gave me incredible joy when I was younger. In all honesty, I don't exactly remember if I watched the previous film adaptations of the popular franchise, but I do know that both didn't receive the best feedback from critics and audiences, especially the 1997's flick. Therefore, I went to the theater - first time in over four months - with no real expectations. I just hoped the action would compensate for the predictably flawed screenplay. All in all, I'm surprised at how much I actually had fun with this movie. Considering this is Simon McQuoid's feature directorial debut, as well as Greg Russo's first screenplay credit, my hopes rested on Dave Callaham's previous works (Wonder Woman 1984, Zombieland: Double Tap) and on the gory, violent action sequences. The latter component is the best element in the entire film, which will definitely leave the viewers in search of action-heavy entertainment satisfied. The opening sequence shows the merciless brutality of each fight through phenomenal stunt work (Hiroyuki Sanada is impressively talented), long takes with exceptional choreography, and a shocking amount of blood - something quite characteristic of the game franchise. The only negative aspect about this opening is the fact that no other action scene surpasses it, which doesn't mean that the rest of the battles fail to live up to the expectations of the most avid fans. Despite a few shaky, roughly edited scenes, the vast majority of the fights are easy to follow and feature jaw-dropping moments, such as the "Fatality!" finishing moves. McQuoid and his team of writers try to make the movie understandable and exciting to everyone, but if there's a chance of placing a reference, an Easter Egg, or something alike, they proudly and unrestrainedly present it to the audience, which will trigger the most hardcore fans to let go of a resounding, adrenaline-fueled "YEAH!". I admit that I didn't expect the film to deliver those epic announcements from the game. From "Flawless Victory!" to "Fatality!", without forgetting the classic "Fight!", I did smile during these moments, where the actors actually change the tone of their voice to mimic the famous one-liners. Is it extraordinarily cheesy and over-the-top? Of course. Would any fan want it any other way? It might be a tad too much for some viewers, but I have to compliment McQuoid for fully committing to this adaptation. There's no ounce of shame, regret, or restraint. It's a movie made with a passionate public in mind, and I wholeheartedly recommend it to every single fan of the games. I firmly believe people will end up liking or disliking this film based on how much the action compensates for the lack of a compelling story, which is something even the most enthusiastic fans are probably anticipating as well. From a couple of nonsensical narrative decisions to hollow, uninteresting characters, the screenplay is solely focused on explaining everything surrounding Mortal Kombat - Earthworld, Outworld, champions, stakes, rules of the tournament - through lazy yet admittedly efficient exposition scenes. The characters could have been better developed, and the actors are far from being completely convincing. However, no one will enter the theater or click "play" on HBO Max expecting to witness an Oscar-worthy story... Mortal Kombat is a surprisingly decent adaptation of the popular franchise, which will leave the most hardcore fans quite satisfied. For viewers with no experience or knowledge about the games, it could be a tough watch. However, if all the audience seeks is action-heavy entertainment, then Simon McQuoid's directorial debut fulfills the more reasonable expectations. Packed with references that even the least avid gamers will recognize, the fighting scenes are mostly well-filmed and quite energetic, focusing more on the gruesome, bloody, jaw-dropping Fatalities. Despite the opening sequence being the peak of great action, there are a couple of moments that could be compared to some parts of that epic start. Story-wise, Greg Russo and Dave Callaham's screenplay is as flawed as expected, possessing ridiculous developments and an abundance of dull exposition scenes, but it's the underwhelming use of a few interesting characters that negatively impacts the movie the most. In the end, I definitely recommend it to fans of the franchise, who will surely appreciate this film a lot more than myself. Rating: B-
I liked this more than I should have. I have tried the games, but am not into the fighting genre of games (although the Injustice series grabbed me for its story). The previous movies were fun and didnt take themselves seriously - which was good, but they got too hammy and over the top. The l ... ast cartoon took itself way to seriously and was disappointing and forgettable to say the least. This movie, however seemed to grab everything good from the previous attempts, added actors who know some martial arts, used some of the key terms and moves from the games and had a stand out performance from Josh Lawson as Kano adding the 'very dry type of Australian' humour. Hell, the score was even good. Given that this is pretty much the same as the game - 10-12 fights some spectacular fatalities and a basic plot with no character development - this was a very fun way to spend 2 hours.
Fluff entertainment at its most bland. The fighting is pretty forgettable but at least they utilized the R rating for some decent gore that honors the game at least. Acting is at best so-so while the dialogue was pretty bad and it probably 10-15 minutes too long. Can't say I'll remember this but for ... what it is, it's fine as a time-waster. **2.75/5**
Okay so let's start by saying I wasn't exactly sure what to think going into this movie I didn't know what was going to happen but wow this is one of the best action films of the decade so far yeah it started slow but really was a good full time of excitement ...
OK LETS start off with if you have not watched the latest animations of mortal kombat this will movie will make you feel abit effy. You will need more background on the actual characters you know from previous movies and those you don't. and the True scorpion and sub zero animation also covers alot. ... Good fighting movie though. Shouting GET OVER HERE!!!!!!and FINISH HIM haha it makes a person feel like you part of it.
I've played Mortal Kombat since it first came out. I watched the original movies in the theaters. I had high hopes that maybe a reboot would make it feel fresh and maybe establish it as a darker genre like the games are. The only saving grace in this film is the Scorpion and Sub-Zero Feud. I felt ... disconnected from Raiden and Shang Tsung because they were so emotionless and hollow. I did like who they got to play Kabal because I felt like that character was really well-written. I usually don't like Sonya Blade but this movie made me like her. I don't like Liu Kang I never will so it didn't much matter who they cast in that role because that character to me is too generic. I did not care one way or another for Kung Lao or Kano. The guy playing Jax has been the best Jax so far. I hate how they made Milenna look in this one and it just didn't suit the purpose of what her character really is. Goro felt copied and pasted from the original film. All in all this could have been much better but I doubt we get to see anything past this due to how generic and unfeeling this film actually felt. Sad excuse for a Mortal Kombat reboot.
Mortal Kombat is not just too long for a movie based on a fighting video game; it’s actually too dumb to even be a movie based on a fighting video game. On the one hand it does a Resident Evil, introducing a new character and making him the hero, instead of giving this role to an already established ... character – preferably one that is, you know, popular among the franchise’s fan base. And on the other hand, it dips into the same old MK well, kicking off with the Hanzo Hasashi Family Massacre – Kombat’s equivalent of the biblical Massacre of the Innocents. Only last year the animated Mortal Kombat Legends: Scorpion's Revenge covered the exact same ground, and did it a lot better. The intertitle that follows the prologue confirms that we are not about to see anything new (Earthrealm blahblahblah Tournament blahblahblah Outworld blahblahblah). MK21 contains exactly (sub)zero surprises. The first time we see Jax, we know he is going to lose his original arms and have them replaced with cybernetic prosthetics (the only surprising thing about this is that the character's first replacement arms are quite underwhelming. Jax eventually gets something more in line with what we’re used to; the question is, why does the movie do in three steps what it should do in two?). Similarly, Kano's true, treacherous nature is no secret. We already know all this. We know it like the backs of our hands. If we don't know it from playing the game, we know it from watching the 1995 movie – speaking of which, MK95 is 10 minutes shorter (it wasted little time with pre-Tournament antics, and it didn’t even bother with a Training Montage; in contrast, MK21 includes what is best described as a tutorial, not the way you want to go about evoking a video game feel), which is to say 10 minutes better. It also had better effects; its Goro was clumsy and awkward – something like the Cryptkeeper on stereoids – but when Johnny Cage punched him in the balls, I felt it. Conversely, when Cole (Lewis Tan), the aforementioned brand-new character, fights Goro in MK21, it’s like he’s shadowboxing, and his shadow happens to be a four-armed man-mountain of pixels. All things considered, what’s the point of watching a movie where we can anticipate every important event, and anything we don’t see coming a mile away turns out to be unnecessary? For example, it's cool – pun intended – when Sub-Zero makes it hail, but that’s just a gimmick – nothing more than smoke and mirrors.
OK... my wife is the Mortal Kombat fan of the family, and the fighting game fan of the family. So this should really be her review... because I'm just going to trash it. The problem here is plot, as in they actually tried to add in a real plot. Mortal Kombat is a fighting game. You play it to pea ... cefully beat your friends to a bloody pulp... and that is where the fun is. But they added a plot. In Twister, the star of the show was the tornado. The plot was there to move the view from tornado to tornado. And in Back Draft, it was the same... with fire. Mortal Kombat thought it had to be deep. It thought it had to be something more than it a tournament. It thought the characters had to have more than surface level depth. THE DIDN'T. The Tournament should have been the star. The plot should have only been there to move you from fight to fight with a climax that shouted "FATALITY!" and left it at that. Instead they tried to add depth where no depth was needed... and that killed the fun of Mortal Kombat. Not every movie needs to have a plot and characters, some movies work best as mindless popcorn munching escapism.
<b>Mortal Kombat shows off some amazing design and stunt work, but the writing keeps it from everything fans wanted it to be. Hopefully, the sequel will learn from these shortcomings.</b> I would be lying if I said Mortal Kombat (2021) was everything I had hoped. But I also enjoyed it and hope th ... e sequel does happen someday soon. <blockquote><b>Pros:</b> * The character roster was pretty big for a first outing, and I appreciated seeing so many of my favorites right off the bat. * The costuming and aesthetics were stunning. I immediately recognized each character because their designs held true to the games while still being updated and modernized. The attention to detail was incredible. * Josh Lawson surprised, making Kano undoubtedly the most entertaining part of this movie. * Casting some true martial artists like Joe Taslim and Hiroyuki Sanada gave the action more skill and grit. * The R rating was the right fit for Mortal Kombat, allowing the gore-filled fatalities fans have come to love in the games. </blockquote><blockquote><b>Cons:</b> * With a massive payer of characters to choose from in the Mortal Kombat universe, the addition of Lewis Tan’s Cole Young was unnecessary and annoying. A dozen existing characters could have served as the audience’s perspective. * Adapting a fantastical and violent video game to a feature film is no simple task. However, Kevin Tancharoen perfectly grounded the Mortal Kombat story while keeping the magic and fantasy roots in Mortal Kombat: Legacy (2011). Unfortunately, Simon McQuoid struggled with that balance, resulting in a script that felt like the CW team wrote. * The whole Arcana superpower thing stripped the need for skill from some of the fighters, becoming a disappointing dues ex machina. I would have preferred better writing.</blockquote> All in all, there were more pros than cons, but the cons took what could have been great and made it decent. All the pros give me hope that Mortal Kombat 2 can fix the cons and make a much better sequel. Fingers crossed!
Enjoyed it overall but the story was meh. Loved that they had goro and other characters and that they also alluded to characters like kitana by showing off her fan and stuff. I wish that there was a tournament in the film and they stuck closer to the Mortal kombat story. Cole Young was not a very go ... od character in my opinion.