Exit 8
Turn back.
2025 | 95m | Japanese
Popularity: 26 (history)
| Director: | Genki Kawamura |
|---|---|
| Writer: | Kentaro Hirase, Genki Kawamura |
| Staring: |
| A man trapped in an endless sterile subway passageway sets out to find Exit 8. The rules of his quest are simple: do not overlook anything out of the ordinary. If you discover an anomaly, turn back immediately. If you don’t, carry on. Then leave from Exit 8. But even a single oversight will send him back to the beginning. Will he ever reach his goal and escape this infinite corridor? | |
| Release Date: | Aug 28, 2025 |
|---|---|
| Director: | Genki Kawamura |
| Writer: | Kentaro Hirase, Genki Kawamura |
| Genres: | Horror, Mystery |
| Keywords | exit, based on video game, found footage, station, anomaly, cautionary, introspective, psychological, liminal, metro, psychological horror, liminal space, suspenseful, ominous, liminal horror, endless cycle, hybrid found footage |
| Production Companies | TOHO, Lawson, AOI Pro., Story, Tohan, Suirinsha, Office Nino, Metro Ad Agency |
| Box Office |
Revenue: $40,641,246
Budget: $1,400,000 |
| Updates |
Updated: Apr 18, 2026 Entered: Sep 28, 2025 |
| Name | Character |
|---|---|
| Kazunari Ninomiya | The Lost Man |
| Yamato Kochi | The Walking Man |
| Nana Komatsu | The Woman |
| Naru Asanuma | The Boy |
| Kotone Hanase | The Schoolgirl |
| Hirota Otsuka | Chief Detective |
| Tara Nakashima | High School Student |
| Reo Soda | Child |
| Mikio Ueda | Assistant Detective |
| HIKAKIN | Passerby |
| Name | Job |
|---|---|
| Katsuhiko Yuhmi | Makeup & Hair |
| Kotake Create | Original Concept, Video Game |
| Yoko Yamashita | Casting Director |
| Toshie Tabata | Casting Director |
| Sakura Seya | Editor |
| Yuto Sakata | Other |
| Seiji Masamoto | Visual Effects |
| Kentaro Hirase | Screenplay, Assistant Director |
| Genki Kawamura | Screenplay, Director |
| Tatsuya Hirayama | Lighting Technician |
| Keisuke Imamura | Director of Photography |
| Masahiro Ishiyama | Colorist |
| Kenta Tsutsumi | Production Manager |
| Masaya Kitada | Sound Effects |
| Jun Sekine | Assistant Director |
| Yoshihito Yokoi | Line Producer |
| Shouhei Amimori | Original Music Composer |
| Yasutaka Nakata | Original Music Composer |
| Daisuke Iga | Costume Design |
| Ryo Sugimoto | Production Design |
| Yutaka Mogi | Set Decoration |
| Masato Yano | Sound Recordist |
| Name | Title |
|---|---|
| Taichi Ueda | Producer |
| Yusaku Tanaka | Co-Producer |
| Saito Takashi | Co-Producer |
| Taichi Ito | Producer |
| Genki Kawamura | Producer |
| Minami Ichikawa | Producer |
| Abe Yuki | Co-Producer |
| Ichiro Shinohara | Co-Producer |
| Wakana Okamura | Executive Producer |
| Tetsuto Yamamoto | Producer |
| Yoshihiro Furusawa | Producer |
| Akihito Watanabe | Co-Producer |
| Hisashi Usui | Executive Producer |
| Kenji Yamada | Producer |
| Organization | Category | Person |
|---|
Popularity History
| Year | Month | Avg | Max | Min |
|---|---|---|---|---|
| 2024 | 12 | 1 | 1 | 1 |
| 2025 | 4 | 1 | 2 | 1 |
| 2025 | 5 | 1 | 1 | 1 |
| 2025 | 6 | 1 | 2 | 1 |
| 2025 | 7 | 1 | 1 | 0 |
| 2025 | 8 | 4 | 15 | 1 |
| 2025 | 9 | 12 | 18 | 8 |
| 2025 | 10 | 11 | 17 | 7 |
| 2025 | 11 | 8 | 14 | 4 |
| 2025 | 12 | 7 | 9 | 5 |
| 2026 | 1 | 33 | 62 | 5 |
| 2026 | 2 | 34 | 51 | 20 |
| 2026 | 3 | 15 | 20 | 12 |
Trending Position
| Year | Month | High | Avg |
|---|---|---|---|
| 2026 | 3 | 89 | 176 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2026 | 2 | 15 | 88 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2026 | 1 | 20 | 330 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2025 | 12 | 200 | 557 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2025 | 11 | 77 | 411 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2025 | 10 | 22 | 337 |
| Year | Month | High | Avg |
|---|---|---|---|
| 2025 | 9 | 94 | 389 |
Exit 8 adapts Kotake Create’s 2023 video game into a psychological loop that traps viewers in the same disorienting corridor as its protagonist, using shifting perspectives and symbolic typography to reflect inner guilt and trauma. While the repetitive structure and timeline inconsistencies may test ... patience, the film builds tension through the suffocating feeling of being stuck rather than through conventional scares. Ultimately, it delivers a reflective and immersive experience that favors emotional resonance over neat answers. Read the full review here: (Indonesian version : alunauwie.com) and (English version : uwiepuspita.com)